Pass Me Another One of Those Hive76s

Desktop Background, Pass Me Another One of Those Hive76s
Rendered Hive76 Desktop Background/Wallpaper

Well as we all know I’m completely infatuated with Blender, the open-source awesome-o 3D modeler, renderer, animator, and general all-around nice program. I’ve been making tons of high-res schematic diagrams for work related stuff, but it’s been so much fun that I’ve been exploring the intensely excellent Blender 3D interwebs community of fantastic artists and professional nerds.

So when I saw this tutorial video and instructional on an Energy Drink Ad by Andrew Price at Blender Guru, of course I immediately saw an opportunity for our favorite friendly local Maker Space to star in it’s own desktop background.

The Hive76 Can Label
The Hive76 Can Label

Adjusting the available .blend file and related stuff took a couple of hours, adjusting the rendering took a couple hours, and the final rendering took over an hour (2.4GHz Intel Core 2 Duo, not the fastest kid on the block anymore).

As you may know, the original Blender rendering engine is being deprecated, in favor of the new hyper amaziness that is the Cycles Rendering Engine. But before we leave behind the Blender Internal renderer for good, it’s nice to have one last Hurrah.

If you want to make your own version, here’s a package of all the source files (56.4 MB), they retain Andrew Price’s Creative Commons Non-Commercial Non-Ported Attribution License and I apply the same to my files that are in there. Rendered with Blender 2.60.0 build 41438.

Enjoy!

Making Things Maker-Friendly

A possible maker-friendly badge (public domain). Click for .svg.

(A longer version of this post is at my blog)

Think about your microwave or mobile phone. How easy would they be for an average consumer (or perhaps even you), to repair? Very difficult – in fact, stickers on many appliances note that there are “no user-serviceable parts inside”. If you have an iPhone, you’ll notice that it uses special, rare screws that it’s difficult to find a screwdriver for. Even the battery is encased within the phone and impossible to replace without serious intervention.

There are some legitimate reasons for this. Microwaves, for example, probably discourage users from fiddling around with them for product liability reasons – if a user tries to repair their microwave and injures themselves, a small appliance manufacturer wants to be able to say that they told you not to mess with it. But there are also lots of reasons why you should be able to take apart, and perhaps then modify, the things you buy. Continue reading “Making Things Maker-Friendly”

MMMM: Monitoring Motion

Eyes!
photo by peej

That time is once again upon us! This coming Monday, October the 10th, is our second installment of the Monthly Monday Microcontroller Madness series!

 

This month’s workshop will feature the concept of motion sensing in relation to microcontrollers. We’ll be taking a look at passive infrared sensors (PIR) for motion detection, ultrasonic range finders for distance measuring, and even looking at how to integrate a webcam into your Arduino project for motion analysis. These sensors and techniques are great for adding to your Halloween projects (wink, wink).

 

In addition to talking about motion, we will be offering our usual advice and guidance to those currently working on projects, or looking where to get started. All skill levels are welcome and we look forward to seeing you on Monday!

 

UPDATE: Here’s a link to the Arduino Reference page for the Parallax ultrasonic sensor and a code page for the Parallax PIR.

Manufacturer information can be found here and here, respectively.

Next open house project: Making Springs!

Ever work on a project and find yourself needing a spring? Ever go to
the hardware store looking for one, and have to compromise because the
offerings are so slim?

At the next Open House (Sept 28th) we will have materials for
making simple coil springs. If you have a project in need of a spring,
or if you’d just like to check it out, come on by. We’re certainly no experts and you wouldn’t want to mass produce them this way, but adding
a new tool to the toolbox is always fun and may come in handy one day.

If you have a project in mind, try to bring as much information as you
can so we can take a stab at making you something that will work. We
can do extension-, compression-, and torsion springs. Note that the
final heat treating process takes about 2 hours so I will probably do
that part at home and bring the completed springs in to the following
Open House.

Home-made springs (torsion, compression, and extension) and some examples of their uses: mini catapult, spring scale, and wear-compensating anti-backlash nut

Insane 3D Printing Resolution: Putting UltiMaker Under the Microscope

high resolution Yoda printed on Ultimaker
Last week I got to attend the Open Hardware Summit and Maker Faire NYC. Both events were really excellent.

There were so many wonderful things it was hard for me to pick a favorite. That is, until I hit the Ultimaker Booth. Ultimaker is another open source 3D printer offshoot of the RepRap Project. Erik de Brijn, Martijn Elserman, and the rest of their team have been hard at work perfecting v1 of the Ultimaker (and now Ultimaker+). The quality of this machine continues to amaze me (I’ve seen a previous beta version in person at Botacon). New this year, when mixed up with the newest firmware Marlin (which was recently ported to 3D FDM printers and is based on GRBL, the same firmware codebase picked to run Lasersaur), the Ultimaker is able to get insanely high resolution prints. You can get the Marlin firmware for RAMPS and RepRap from HERE on Github.

High mag of Finger on Ultimaker Print. Scale Bar = 1 mm.

Erik gave me one of the high res Yoda prints (Thanks Erik!) which I put under the microscope last week. You can see with the scale bar… we have 162 pixels = 1 mm. The average layer height in that pic is around 12 pixels, or 0.074 mm (That is 74 microns). And that orangey low res looking thing on the left? That’s not a print… that’s my finger. Click the image to see in higher detail!

Apologies to my buddy Dave Durant, but Ultimaker just beat your high res Cupcake record. And they’ve gotten even thinner layer heights than those, recently. Join their google group to learn more and stay apprised of the latest.

w0w. The future for FDM is so bright. Really Amazing.

Open House, September 14th (and MMMM follow-up)

We had a solid, but uncrowded open house last night, complete with all the usual unstructured goings-on and a side order of semi-structured activities.

Two "Bacterial Cellulose Bioreactors"

Adam Korshid, UArts Industrial Design alum and local “kombuchaneer” stopped by to share some Acetobacter Xylinum cultures and give Pez’s microbial cellulose operation a re-boot.  We were joined by local artist and 915 building neighbor Ann Saintpeter.  We mixed up two 44″ by 18″ trays with a special “blanco cellulose” medium in the form of sugar, yeast and apple-cider vinegar. To prepare the medium we used a rigorous, proven methodology that is generally referred to in the relevant scientific literature as TLAR (“that looks about right”) and verified our efforts using the TTAR2 methodology (“that tastes about right, too”) — as if we know what constitutes A. Xylinum’s standards of delciousness.  Then we turned the bacteria loose in the pond to do their thing.  We’ll deliver the resulting paper to Ann to see if it has a place in her art.

Chris and Brendan pop the hood on an Epson 7700 in need of TLC

Ann also donated an Epson 7700 that needs some TLC.   We spent some time working on it, and learned a thing or two.  For example, we learned how to reset the counter on the maintenance tank (yay, $60 unnecessary expense avoided) and also tried to clear the black ink line by “replacing” the cartridge (boo, $50 unnecessary expense incurred when the printer apparently rejected our “spent” ink cartridge for good).  We’ll re-flash those ink cartridges and show the printer who’s boss — and the printer is well worth the effort involved in rescue.

Dan and some-guy-whose-name-i-didnt-catch were off in a corner working on developing something using some framework whose-name-i-didnt-catch.  Maybe Dan will edit this part.

And Monday’s MMM workshop — Great Success — we had five or six fresh faces and it seemed that a good time was had by all.  We were prepared with lecture materials, if needed, but everyone in attendance seemed to be in a loosely structured kind of mood — so loose, in fact, that we didn’t bother to take a single picture.  PJ has suggested a Halloween theme for the next workshop, and we’ll probably prepare some reading and code snippets in advance on things like LEDs (charlie-plexing, POV and the like)  and maybe some schematics and code involving upcycling old CD drives into creepy animatronics.