How to: Innovate in Science with Open Source Technology

One of our core members, Jordan Miller, has just published a scientific paper using RepRap 3D printing technology to engineer living tissues for regenerative medicine. I’ll give you a rundown of the science and a step-by-step guide of how Jordan got to this great spot in his career. Jordan is quick to point out that this is work that would not have been possible 5 years ago, or without the help of RepRap, Hive76, and this wonderful city of Philadelphia.

There are other labs around the world that are attempting what Jordan and the rest of the team at UPenn and MIT have been working towards. The end goal of regenerative medicine research is engineered tissues and replacement organs for treatment of human disease. As Science news says,

Imagine a world where if your heart or kidneys failed, you wouldn’t have to endure an agonizing, possibly futile wait for a donor whose organ your body might reject. Instead, a doctor would simply take cells from your own body and use them to “grow” you a new organ.

Other lines of research are attempting to 3D print directly with living cells and gel. These so-called “bioprinting” approaches involve loading cells and gel in syringes to be used as feedstock to create a structure from scratch. The problem is that healthy liver cells, for example, usually die of starvation (lack of nutrients) and suffocation (lack of oxygen) while enduring the slow 3D printing process.

Inspired by this structure
Jordan’s 3D printed vasculature approach was inspired by whole organ vascular casts like this one.

Enter Jordan and his innovation: since vasculature provides the lifeblood to resident cells, why not focus on the vasculature first?

Jordan and the rest of the research team at UPenn and MIT have developed a new way to create vasculature for living tissues. This 4 step process involves: 1) 3D printing a network of sugar filaments, 2) surrounding it with living cells in a gel, 3) dissolving away the sugar to leave behind a vascular network for 4) the delivery of nutrients and oxygen. He accomplished this with a custom built 3D printer, extruder and control software.

Here’s a step-by-step of Jordan’s many year process:

  1. Get a crazy idea to link sugar and vasculature when comparing the interior of a 3D print to a capillary network.
  2. Get a PhD in bioengineering
  3. Move to Philadelphia
  4. Join a hackerspace
  5. Get introduced to 3D printing, MakerBot and RepRap
  6. Assemble your first MakerBot
  7. Invent a heated build platform to dry your sugar while printing.
  8. Add a heater to the Frostruder so you can print molten sugar.
  9. Assemble a customized RepRap Mendel that fits your new extruder.
  10. Get help from your hackerspace to properly control your pneumatic extrusion.
  11. Work for months perfecting recipes and methods for printing vasculature.
  12. Write it all up in a research paper and submit!

You can read the Penn press release about this awesome science, an overview from Science News, or the full paper. A more detailed post about the hardware used in this project will follow and soon you’ll be able to make your own sugar extruder. (It prints chocolate too!)

Announcing New Security Group

We’re starting a new group at Hive 76 called “Scheduled Sunday Security Sessions” (an homage to PJ Santoro’s Monthly Monday Microcontroller Madness). S4 will focus on computer and electronic security. We’ll have demos and presentations on security related topics, as well as group penetration testing challenges each month.

The first meeting will be on June 10th, at 6 PM.

See you there!

Philly Tech Week – We’re Booked Solid

Monday – MMMM  Microcontroller Madness

Tuesday – DIY Music Night

Wednesday – Open House

Thursday – Game Night Featuring Tetris Arm Wrestling Tournament

Friday – PTW Gala demonstration (offsite)

Events at Hive76 Monday through Thursday start at 7pm and 

ARE OPEN TO THE PUBLIC.

Friday Gala Ticketing information available here.

UPenn Grasp Lab Robotics Demo

The University of Pennsylvania’s General Robotics, Automation, Sensing, and Perception (GRASP) Lab is performing a demonstration of their work on Saturday, March 24, 2012 from 1:00 PM to 5:00 PM (ET) at NextFab Studios, 3711 Market St., Philadelphia. The event is $30 to attend.

I don’t have very many details on what the event is about, but given GRASP’s description on their website that it “…integrates computer science, electrical engineering and mechanical engineering in a vibrant, collaborative environment that fosters interactions between students, research staff and faculty”, it sounds like it could be a very interesting demonstration of some top-of-the-line robotics research projects. From the details on their site, it looks like they do some work with autonomous drones and quadrocopters. Could be really interesting.

Art Hack Day in Brooklyn

The MAKE blog recently posted a notice of an event being held this weekend–Art Hack Day–that I find very intriguing. I’ve been bandying about an similar idea, in part inspired by the Bravo Channel’s reality TV series Work of Art. The show has the typical “Top XYZ” format of elimination challenges. What strikes me about the show is that their work space looks very much like a hackerspace, and once the artists settle in to the work format, they start producing some extremely intriguing pieces.

In a lot of ways, the artist’s studio and hackerspaces are very similar; indeed, we here at Hive76 have made a former artist’s studio as our fire-retardant-home-away-from-home here at 915 Studios. So with that in mind, we are putting together a similar event to the Art Hack Day. We would like to make it an open build session with recycled materials. Stay tuned for the full details in an upcoming blog post (honestly, I will write it, really, I will).

Open call for help from ESR

The GPSd Project

Eric S. Raymond has recently asked for some help from Philadelphia’s DIY and engineering community with an exciting project. Amongst many other interesting projects, ESR is the lead developer on GPSd, a “service daemon that monitors one or more GPSes…”. He needs help building a cheap GPS repeater to forward the RF data from his roof antenna to his test rack in his office. For any student or hobbiest electrical engineers looking to make a name for themselves, this could be an excellent opportunity.

Open-Source Photorealism, Blender and the Cycles Rendering Engine

See... rendering is fun!! I downloaded a partially completed batmobile model from Blendswap.com (thanks Xuan!), but it wasn't ready for primetime yet. So I segmented, textured, and lit everything (including the Tron style wheels), before rendering it with Cycles. Everything was done in Blender 2.61 FTW.

Blender continues to be my favorite open-source 3D modeling and rendering software package. It has seen tremendous growth over the last couple of years, moving from a fledgling modeling project to a blockbuster production quality modeling, animation, lighting, rendering, and post-processing toolkit.

It’s snowballing into a truly stunning software package. So, there’s no better time than now to teach you how to use it!

In about two weeks I’ll be offering an Intro Blender interface, rendering, compositing, and video motion tracking class right here at Hive76. I’m looking at a 2-day class January 28th-29th, probably 4 hours each day. The beauty is you don’t need to have any 3D modeling skills… there are a TON of LEGALLY FREE and INSANELY DETAILED 3D models widely available. Pick your favorite model and I’ll help you work with it over 2-days to get you positioning, rendering, texturing, and lighting. Hopefully on day 2 we’ll have enough time to try some basic animations inserted over video recorded from meatspace.

Any questions, come to our weekly Wednesday night open house and see what we’re talking about.

Creating the “Common”

This came in to my inbox this morning. It sounds very interesting, in line with a lot of our core values, especially considering the history of libraries in Philadelphia. I’m a little disappointed because I can’t get in to that part of the city by the necessary time on a weekday, so I won’t be able to go.

Maker Collider Event with NextFab Studio: TUESDAY

Option 1) Lasercut, Laser engrave, and LED-light-up your very own Snowflake
Option 1) Lasercut, Laser engrave, and LED-light-up your very own Snowflake

Join us on TUESDAY, December 20th, 7 pm – Midnight

Meet-and-Make, Hive76 and NextFab Studio Members
@ http://NextFabStudio.com/ @ 3711 Market Street

This “Maker Collider” event will be a great opportunity to make awesome stuff.

We had proposed these projects:
All details are here on the Wiki

After reviewing the projects here and those proposed by NextFab members it sounds like we will be doing some form of the Chess boards, the snowflakes, some robotics, and a bunch of laser-engraving. But what if you don’t like those? Come by anyway and you can rally troops for helping you on your own project(s).

NextFab Studio will have these staff members on hand throughout the event:
Chrinstine : Textile and Industrial Design ( fabric knowledge, product design,cad, sewing )
Ian : Electronics (pcb design/fabrication, coding, wiring, soldering, etc.)
Seth : Mechanical Engineer (handtools, cad, product design)
Brandon : Multi-Media Designer ( 3d printing, graphic design, product design, cinematography, cad)

Anything you want to do, you can do. AWESOME.

Check out all their equipment.

Oh, and there will be food too. Be there at 7 pm!!

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